I have just come back from York having just done the 2nd Strangehaven event which was a great event.
Having found our way through the back roads to avoid M1 congestion during the Friday evening nightmare rush hour, we arrived on site around 7ish later than planned but traffic was horrendous not only getting from my house to York, but Julie getting from Coventry in the 1st place.
Friday night's story got underway with a party celebrating to upcoming death of my character Old Arnkel for the 3rd time, unfortunately the happy atmosphere was broken by foul mouthed pirates. After a bit of trouble Julie character Geruuih was kidnapped and brutally beaten as you can see from the photo, so Saturday she arrived back from her ordeal which was far from pleasant and that kicked off a great, well paced day, with plenty of plot and characters, and good feedback and interaction from the players.
I enjoyed myself, and while tirering unlike the 1st event it was not hard work, probably for several reasons, livelier villagers, more rounded plot, npc that delivered info and were not there to provide the solutions for the players, slightly cooler weather, and players that got stuck in and asked questions.
Packing as always is a pain, but we paced it around a late lunch and left site before 5pm, so it was good to arrive home not long after 6 making it a far pleasanter journey, even if I wasn't driving
I also managed to pin down a way forward with the Shards website, so me and Julie can get it ready for Andy's upcoming change.
Having found our way through the back roads to avoid M1 congestion during the Friday evening nightmare rush hour, we arrived on site around 7ish later than planned but traffic was horrendous not only getting from my house to York, but Julie getting from Coventry in the 1st place.
Friday night's story got underway with a party celebrating to upcoming death of my character Old Arnkel for the 3rd time, unfortunately the happy atmosphere was broken by foul mouthed pirates. After a bit of trouble Julie character Geruuih was kidnapped and brutally beaten as you can see from the photo, so Saturday she arrived back from her ordeal which was far from pleasant and that kicked off a great, well paced day, with plenty of plot and characters, and good feedback and interaction from the players.
I enjoyed myself, and while tirering unlike the 1st event it was not hard work, probably for several reasons, livelier villagers, more rounded plot, npc that delivered info and were not there to provide the solutions for the players, slightly cooler weather, and players that got stuck in and asked questions.
Geruuih................................................ Commander Drusa & Guards
By the end of play on Sunday all the pieces came together and some core plot handed over to both the players and crew to take with them to the next main event.
Packing as always is a pain, but we paced it around a late lunch and left site before 5pm, so it was good to arrive home not long after 6 making it a far pleasanter journey, even if I wasn't driving
I also managed to pin down a way forward with the Shards website, so me and Julie can get it ready for Andy's upcoming change.
Nothing much to add here since I think you've summed it up nicely. :)
ReplyDeleteJust need to start thinking about the next one now!