I had spent the week putting together the ships and rules sheets for the sea battle, having about 15 ships rather than hundreds of figures made it far easier than previous battles.
Turning up at the shop at midday I set the battle up in about 5 minutes as opposed to the usual hour or so, even if I di peirce my thumb with drawing pin as the pin shot through the pin top into it, after a bit of bleeding over everything I continued my set up while the players arrived.
Kate Admiral Lizzie, Chris Captain Morgan, Alex Joseph Kisner Captain of the Charity, James Carden the Fomori warrior, Rob Jack Samuel ships surgeon and Kieron Marlow ships mage. v's Jock El Diablo of the Crimson brotherhood with Andy Captain X as creative input.
See photo below
The battle went great the players instantly got to grips with rules which are quite tactical and need players to think ahead, the only downside is a game which me and Jock would have played in 3 hours lasted 5 because 6 heads are not as fast as one and need time to discuss between each turn.
A couple of other factions controled by me arrived, to throw spanners in thier plans but did mean the players had to do some roleplay, some negotiation which all added to the fun, and also left the players with new things to investigate, new enemies since they fired first and a couple of problems to resolve.
Picture below of ships and the battle.
After the battle we went to the pub, it was freezing outside, and since I had not set foot out the door nearly all day I felt it. At the pub the players discussed many crazy ideas which I best not go into, hmm too much sugar perhaps but you never know with enough resources.